Sunday 31 July 2011

DIDO uses the cloud to process WiFi and 3G traffic for less latency

The company that brought us the OnLive cloud gaming system has a new way to use the cloud to reduce the latency and interference associated with sending WiFi and 3G data across a network. The new system is called DIDO and it was invented by Steve Perlman. Perlman offered a glimpse at what DIDO can [...]

Source: http://feeds.slashgear.com/~r/slashgear/~3/DmvlIYQywmo/

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